| Prelims: (Economics + CA) Mains: (GS 3 – Science & Technology, IT & AI; GS 3 – Energy & Infrastructure; GS 2 – Digital Economy & Governance) |
In 1999, Nvidia introduced the GeForce 256, branding it as the world’s first Graphics Processing Unit (GPU). Over the past 25 years, GPUs have evolved from gaming-focused chips into foundational infrastructure for artificial intelligence (AI), machine learning, data centres, and large-scale computing.
With rapid advances in generative AI, high-performance computing (HPC), and semiconductor geopolitics, GPUs have emerged as critical strategic assets in the digital economy.
Technological Sovereignty: Control over advanced GPUs determines leadership in AI research, defence simulations, and quantum-era computing.
Digital Economy Backbone: Cloud services, AI startups, fintech platforms, and e-governance systems rely heavily on GPU-accelerated computation.
Energy and Infrastructure Implications: AI training clusters consume significant electricity, raising sustainability and energy-security concerns.
Geopolitical Relevance: Advanced GPU exports are increasingly subject to strategic restrictions, reflecting their dual-use nature in civilian and defence domains.
1. Background: Evolution of GPUs
Early Development : Initially designed to accelerate video game graphics, GPUs handled rendering tasks that were too repetitive and data-intensive for traditional CPUs.
Transition Beyond Gaming : With the rise of AI and deep learning in the 2010s, GPUs became indispensable for neural network training due to their parallel computing capabilities.
Strategic Inflection Point : The AI boom has transformed GPUs into high-value semiconductor assets central to innovation ecosystems and national technology strategies.
2. GPU: Understanding the Basics
A Graphics Processing Unit (GPU) is a specialised processor built to perform thousands of simple calculations simultaneously.
GPU vs CPU: Core Difference
Why GPUs Are Ideal for Graphics
Rendering a 1920×1080 resolution screen involves over 2 million pixels per frame.
At 60 frames per second, this requires more than 120 million pixel updates per second.
Each pixel’s colour depends on:
Since identical mathematical operations repeat across millions of pixels, GPUs outperform CPUs in such workloads.
3. How a GPU Works: The Rendering Pipeline
When a game or software application sends 3D objects to the GPU, it processes them through a structured pipeline:
(i) Vertex Processing : Transforms object coordinates using matrix mathematics to determine screen placement.
(ii) Rasterisation : Converts geometric shapes (triangles) into pixel fragments.
(iii) Fragment (Pixel) Shading : Calculates final pixel colours using small programs called shaders, applying:
(iv) Frame Buffer Output : Stores computed pixels in memory (frame buffer) for display rendering.
4. Parallel Processing and Memory Architecture
Massive Core Architecture : GPUs contain hundreds or thousands of smaller cores designed for simultaneous execution.
High-Bandwidth Memory (VRAM) : Dedicated video memory (VRAM) enables rapid data access for textures, models, and computation.
AI and Scientific Applications : Because AI models involve matrix multiplications across large datasets, GPUs are ideal for:
5. Location and Physical Architecture of GPUs
As a Silicon Chip : A GPU is fabricated on a silicon die similar to a CPU.
Dedicated Graphics Card : In desktops, it sits beneath a heat sink and cooling system, surrounded by VRAM chips.
Integrated GPUs : In laptops and smartphones, GPUs are integrated within System-on-Chip (SoC) designs, combining CPU, GPU, and memory controllers into one compact unit.
6. GPUs vs CPUs: Microarchitectural Distinction
|
Feature |
CPU |
GPU |
|
Task Type |
Complex, sequential |
Repetitive, parallel |
|
Core Design |
Few powerful cores |
Thousands of simpler cores |
|
Cache Size |
Large |
Smaller but high-throughput |
|
Use Case |
Operating systems, logic |
Graphics, AI, simulations |
The distinction lies not in transistor size (both use advanced fabrication nodes such as 3–5 nm), but in internal architecture and workload design.
7. Energy Consumption and Sustainability Concerns
AI Training Phase : Example: Four Nvidia A100 GPUs (250W each) running 12 hours consume approximately 12 kWh.
AI Inference Phase : Inference (model deployment) requires lower energy — roughly 2 kWh for similar duration.
Total Data Centre Consumption
Including:
Total daily power use may reach 6 kWh with 30–60% overhead.
Real-World Comparison
Comparable to:
This highlights growing concerns about AI’s environmental footprint.
8. Broader Implications
FAQs1. What is a GPU and how is it different from a CPU? A GPU is a processor optimised for parallel computing, handling thousands of repetitive calculations simultaneously, whereas a CPU focuses on complex, sequential tasks. 2. Why are GPUs essential for AI? AI models rely heavily on matrix multiplications and parallel computations, making GPUs far more efficient than CPUs for training and inference. 3. How much electricity do AI GPUs consume? Four high-end GPUs running for 12 hours can consume around 12 kWh, with total system consumption rising due to cooling and server overhead. 4. Are GPUs only used for gaming? No. While originally developed for graphics, GPUs now power AI research, scientific simulations, financial modelling, and cloud computing. 5. Why are GPUs considered strategically important? Advanced GPUs underpin AI leadership, defence simulations, and digital infrastructure, making them critical assets in global technology competition. |
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